Learn more about Jason and Paul, their history and what brought them together to work together as Red Ant Games.
Listen to the podcast at www.delphi.org.
Learn more about Subject 33 slated for OUYA sometime later this year at www.RedAntGames.com.
First, there won't be download for you, ever. Because:
1. The sources make your eyes bleed. I don't open them anymore for the sake of my own sanity.
During the coding of Grayout, a floodfill style game, I became aware of the high DPI monitor problem. Well, it's a problem for the unaware programmer,
Last Post By: SilverWarior Yesterday, 01:14 AM
Support for Vertex/Index Buffers
[COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...
Cooler 23-05-2022 08:08 AM