Just come across what looks to be an interesting article by Adrian Courrèges discussing the rendering pipeline in Deus Ex: Human Revolution.
Check it out:- http://www.adriancourreges.com/blog/...raphics-study/
Hi all,
I'd thought I'd share my WIP compiler Pas6502 that compiles a dialect of Pascal into 6502 assembly code and then to a C64 .prg via the
Official website is completed now, and as I wrote before in another topic - I prepared wrapper for Magic Particles. You can download it here. All instruction
Last Post By: paul_nicholls Yesterday, 02:38 PM
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