Some days ago GamesFromScratch, a blog that talks about games, published a video about Castle Game Engine. In the video it does a brief review of the last version of the engine, mainly because the author confesses he wasn’t use Pascal for about 20 years. He praises some things (like the documentation and the use of Pascal) and criticizes others (like the Lazarus layout [he don’t know about the dock extensions] or the confusing navigation).
There are also many comments, showing how much interest is gaining CGE and Pascal.


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Apus Engine 5: a long-overdue update
It's been years since I last posted here, but the engine never stopped. Apus Engine has powered our games since the early 2000s: Astral Masters, Spectromancer, Astral Heroes and Astral Towers. Right...
Cooler 04-10-2026 09:37 PM