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Published on 24-12-2010 09:10 PM
Multi-threading Part 1
Welcome to another of my articles. This time its multithreading. A topic which seems to fill a lot of programmers with dread, but if used properly it can produce some great results. Traditionally it was the realm of high end servers with multiple CPU's, but with the big two now producing multicore chips that are accessible to gamers, this is a topic which will soon become something every games developer should be considering.
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Spriteengine with Lazarus
Thread Starter: DLPBHi,
Last Post By: DLPB Today, 05:27 PMI've been using Asphyre 4.1 with Delphi 7 - but want to move to Lazarus. problem is it looks like TSpriteEngine doesn't support Lazarus.