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code_glitch

Feature Block - Its a lot like writers block...

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So, again, its blog time... Prometheus is begin abused by me, stuck onto a USB drive and shipped to all weird and wonderful OSes I can compile for.. So far, I've had no problems with Win200, XP, Vista, and & (even the new opengl breed ), Ubuntu 9.04, 9.10, 10.04 and 10.10, meego netbook i586, and soon meego tablet, nintendo ds lite along with a possiblity of android so yay...

But meanwhile I look up and do some testing I thought: prometheus works quite good and I am getting some free time again yay (dont tell my german teach ) so I figured I might as well put this up and put the idea out there:

Have you ever been writing an application and thought 'Darn I wich my graphics library could do that?' or 'I wish I could do it simpler?'

Because in effect I have sort of run out of creativity in new features, I know audio needs fixing, core is steadily getting there one bug at a time, but video could use some more potential. So if any of you have an idea for a 2d feature please leave a comment.

If this works on NDS & Android... Well the smileys say it all:

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  1. paul_nicholls's Avatar
    So you said that you got it working on the Nintendo DS Lite? I guess this is the SDL version then? OpenGL wouldn't work there...

    I think there are some licensing issues with DS and SDL too due to static linking or something from memory. Legolas would know more than me probably

    cheers,
    Paul
  2. code_glitch's Avatar
    Not yet, fully anyway... I'm having a nice time trying to tell fpc how to build an elf for 2 cores and then put that into and nds which is a pain. Other than that, sdl is for resource loading from just about any file format, dump that and its gl only for video.

    edit: read the wiki thorugh again and realized: oh, you dont need the 2 cores used? Which means I may have a breakthrough as early as this afternoon