Welcome to the Pascal Game Development.
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If you have ideas or comments about PGD, an article for review or publication or if you find a problem with the site post here. If you are posting about faults or articles for review/publication, please select an appropriate thread prefix from the list.
Discussion forums for the Pascal Game Development Community Engine project. Before posting anywhere, please read the rules and policies laid out in the Rule and Policies forum.
This forum contains a list of games created with Pascal. To be included in the directory, the game should be available to the public and should be considered a finished commercial product
Post about your progress and ask questions about the challenge.
Discuss things to do with the Competitions and other events going on in the Community.
Post about your progress and ask questions about the challenge.
Post about your progress and ask questions about the Simple Controller challenge.
Every entrant of the 2007 competition is hereby invited to post updates and information on his entry. Use this forum also to post/get feedback on your entries.
All new members must post here to be able to have access to the rest of the site!!!
If you'd like to let others know about your latest Pascal-based projects please tell them about it here.
Members' tutorials and links to other useful stuff
General discussion, chat, jokes, whatever.... it's all in here
Selling your games, getting into the industry. What is going on in the gaming world as a whole?
Looking for work as an Object Pascal programmer? Looking to hire an Object Pascal programmer for a contract or permanent position in your team/company? Post your resumes or job listings here! This forum can be used to find work or to build project teams.
Post all your general Pascal programming questions here
If you're new to Delphi, Free Pascal or Lazarus, and need some programming help, some advice or just want to discuss getting started, post here!
Anything about graphics programming.
Talk about sound programming.
Discuss network programming.
Mice, keyboard and joystick controls here.
All kinds of topics about AI programming and theory.
Discuss details about game physics or other complex mathmatics here.
With game console development gaining popularity in the Pascal world, this forum is to discuss development issues towards gaming consoles such as GameBoy Advance, Nintendo DS, GP2X, XBox 360 and the Wii.
Anything specific to Embarcadero's Delphi development environment. (Acquired from Borland in 2008!)
Anything related to the Free Pascal compiler. Supports a ton of platforms and is open source!
Discuss the Delphi-like IDE for Free Pascal. Now available for Windows, Linux and MacOS X. Open source!
Discuss the MIDletPascal for J2ME platform cross-compiler for mobile devices. Now open source!
The newest development platform from Optimale Systemer that compiles Object Pascal code into JavaScript code for HTML5 applications.
RemObject's latest compiler using the Oxygene language to compiler for Java byte-code and Android applications!
Forum dedicated to the Castle Game Engine by Michalis
Forum dedicated to the discussion of SFML related topics
Discuss the DelphiX and UnDelphiX components here!
OpenGL based 3D library for Delphi - talk about it here
All you need to know about the new Asphyre Component Pack, also all previous versions of PowerDraw
Cross platform development with header translations for SDL (Simple DirectMedia Library) and SDL 2
A 2D game library for cross-platform development.
A simple API for hardware accelerated 2D games and applications using Delphi or FreePascal/Lazarus
All topics related to the Prometheus game library for beginners to game programming.
Discuss topics relating to the ZenGL game library made for cross-platform development.
Talk about developing with the Elysion game framework.
Design tools, object-oriented design... and much more :)
Game ideas, story writing and other technical writing such as documentation and language translations are discussed here.
This forum is for talking about generation of or where to find your own graphics assets, 2D or 3D for your games.
Emotion and atmosphere represented in musical tracks manipulates moods and modivates it's listeners.
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