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Threads 381 to 400 of 702

Forum: Graphics

Anything about graphics programming.

  1. Supporting both DirectX and Opengl

    Started by technomage, 02-12-2006 11:02 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,970
    10-12-2006, 11:29 AM Go to last post
  2. DirectX 9 to DirectX 7

    Started by cronodragon, 10-12-2006 03:45 AM
    • Replies: 2
    • Views: 2,612
    10-12-2006, 05:28 AM Go to last post
  3. Anti-lag

    Started by IlovePascal, 04-12-2006 02:15 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 9,824
    10-12-2006, 05:05 AM Go to last post
  4. [D3D] How to reset texture blending settings

    Started by chronozphere, 09-12-2006 01:23 PM
    • Replies: 2
    • Views: 2,447
    09-12-2006, 05:21 PM Go to last post
  5. How to set up a good skybox

    Started by chronozphere, 27-11-2006 02:12 PM
    • Replies: 8
    • Views: 4,782
    30-11-2006, 03:16 PM Go to last post
  6. check OpenGl version ?????

    Started by programmer, 21-11-2006 06:47 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 10,259
    27-11-2006, 04:59 AM Go to last post
  7. DirextX/OpenGL TImage.

    Started by marcov, 20-11-2006 07:22 PM
    • Replies: 3
    • Views: 3,126
    20-11-2006, 10:03 PM Go to last post
  8. Smoke effect?

    Started by cragwolf, 16-11-2006 02:30 AM
    • Replies: 3
    • Views: 3,400
    18-11-2006, 05:14 AM Go to last post
  9. pixel resize algorythm inside!

    Started by JernejL, 17-11-2006 09:25 PM
    • Replies: 0
    • Views: 1,951
    17-11-2006, 09:25 PM Go to last post
  10. OpenGL specific Blending Functions

    Started by WILL, 12-11-2006 01:35 PM
    • Replies: 3
    • Views: 3,287
    12-11-2006, 09:28 PM Go to last post
  11. Questions about spheres

    Started by chronozphere, 10-11-2006 07:55 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,839
    12-11-2006, 12:55 AM Go to last post
  12. Reversing D3DXMatrixLookAtLH()

    Started by cronodragon, 10-11-2006 05:30 PM
    • Replies: 1
    • Views: 2,087
    11-11-2006, 03:48 AM Go to last post
  13. DirectX10 hardware released

    Started by Clootie, 09-11-2006 07:00 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,049
    10-11-2006, 06:01 PM Go to last post
  14. [D3D] How about a render thread

    Started by chronozphere, 06-11-2006 03:01 PM
    • Replies: 4
    • Views: 3,201
    09-11-2006, 05:06 PM Go to last post
  15. Vertex Transform vs SetTransform(D3DTS_WORLD..

    Started by cronodragon, 06-11-2006 05:45 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,836
    08-11-2006, 10:08 PM Go to last post
    • Replies: 4
    • Views: 2,968
    08-11-2006, 06:03 PM Go to last post
  16. Dynamic 2D Shadows

    Started by savage, 30-10-2006 04:08 PM
    • Replies: 6
    • Views: 4,180
    30-10-2006, 10:30 PM Go to last post
  17. [D3D] DrawIndexedPrimitive problem

    Started by chronozphere, 23-10-2006 10:00 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,245
    27-10-2006, 03:44 PM Go to last post
  18. OpenGL: Determining size of a loaded texture

    Started by WILL, 25-10-2006 06:58 AM
    • Replies: 2
    • Views: 2,407
    25-10-2006, 08:59 AM Go to last post

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