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Threads 41 to 60 of 702

Forum: Graphics

Anything about graphics programming.

  1. Looking for an OpenSCAD like 3D display component

    Started by gcarreno, 02-10-2016 04:45 PM
    • Replies: 9
    • Views: 16,940
    10-10-2016, 04:56 PM Go to last post
  2. OpenGL 3.2 and bitmap fonts

    Started by Brainer, 28-03-2010 10:25 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 16,704
    11-04-2010, 08:05 AM Go to last post
  3. Vulkan 1.0 released

    Started by Anton, 17-02-2016 08:08 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 16,208
    18-05-2017, 08:22 AM Go to last post
  4. 2D Skeletal Animation System Questions (and Source)

    Started by jdarling, 03-05-2006 07:02 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 15,295
    13-03-2012, 01:34 PM Go to last post
  5. Drawing phasers!

    Started by JernejL, 21-03-2009 11:06 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 14,748
    18-10-2011, 07:10 AM Go to last post
  6. Nice looking lines [OpenGL]

    Started by arthurprs, 18-07-2008 08:31 PM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 14,585
    30-07-2008, 07:52 AM Go to last post
  7. Normal mapping

    Started by User137, 14-07-2012 04:03 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 14,535
    15-10-2012, 05:21 PM Go to last post
  8. Too many 2d/3d Libs !!!

    Started by arthurprs, 10-07-2007 03:03 AM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 14,385
    11-07-2007, 02:05 PM Go to last post
  9. A Simple OpenGL Framework - Your input required...

    Started by savage, 05-07-2005 08:52 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 14,343
    29-08-2005, 05:03 PM Go to last post
  10. Problems with frustum...

    Started by M109uk, 13-01-2006 06:19 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,032
    14-01-2006, 10:23 PM Go to last post
  11. Tilemaps and autotiles

    Started by Darkhog, 10-07-2013 10:38 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 13,990
    31-07-2013, 06:35 PM Go to last post
  12. Question Constant frame rate aka limit FPS

    Started by gintasdx, 05-02-2011 06:38 PM
    2 Pages
    1 2
    fps
    • Replies: 11
    • Views: 13,569
    28-04-2011, 03:43 PM Go to last post
  13. Text output pixel by pixel 8x8

    Started by Cybermonkey, 30-10-2013 02:14 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 13,174
    03-11-2013, 07:36 PM Go to last post
  14. Internal textures

    Started by Darhazer, 03-03-2003 02:37 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 13,116
    06-03-2003, 01:40 PM Go to last post
  15. 2D tileset generator

    Started by User137, 11-02-2013 08:34 PM
    • Replies: 7
    • Views: 12,971
    30-04-2013, 05:02 AM Go to last post
  16. lazarus and opengl gui?

    Started by laggyluk, 01-03-2013 09:21 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 12,864
    02-03-2013, 08:55 AM Go to last post
  17. OpenGL - Initialising with XE2

    Started by AthenaOfDelphi, 12-11-2011 09:43 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 12,766
    13-11-2011, 05:07 PM Go to last post
  18. Model formats

    Started by Alimonster, 06-11-2002 08:14 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 12,595
    16-11-2002, 07:58 PM Go to last post
  19. Lightbulb DirectX 11

    Started by WILL, 22-10-2010 03:26 AM
    directx, windows
    • Replies: 2
    • Views: 12,437
    22-10-2010, 12:08 PM Go to last post

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