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Threads 61 to 80 of 702

Forum: Graphics

Anything about graphics programming.

  1. Chase Camera Code

    Started by technomage, 29-07-2005 01:54 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 10,099
    31-07-2005, 07:31 PM Go to last post
  2. Noise texture generator

    Started by Mrwb, 28-03-2004 12:21 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,328
    30-06-2004, 07:36 PM Go to last post
  3. Spot lights...

    Started by savage, 31-07-2005 07:41 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,772
    03-08-2005, 11:16 PM Go to last post
  4. Texture problem in OpenGL

    Started by Daikrys, 04-08-2005 02:02 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,467
    04-08-2005, 07:42 PM Go to last post
  5. [D3D] problems with transparency...

    Started by chronozphere, 11-04-2006 01:16 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,676
    15-04-2006, 05:46 PM Go to last post
  6. [D3D] Converting TBitmap to Direct3dTexture8

    Started by chronozphere, 05-05-2006 04:17 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,955
    15-10-2006, 01:36 PM Go to last post
  7. Delphi: Video frames to bitmaps? (SXMedia install help!)

    Started by AJA, 24-05-2006 03:22 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 10,472
    01-06-2006, 10:21 AM Go to last post
  8. Vertex Transform vs SetTransform(D3DTS_WORLD..

    Started by cronodragon, 06-11-2006 05:45 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,831
    08-11-2006, 10:08 PM Go to last post
  9. Questions about spheres

    Started by chronozphere, 10-11-2006 07:55 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,830
    12-11-2006, 12:55 AM Go to last post
  10. Graphical lighning

    Started by NecroDOME, 08-12-2006 06:08 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,753
    13-12-2006, 05:55 AM Go to last post
  11. GLU Tesselation problem

    Started by JernejL, 15-12-2006 01:58 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,979
    15-12-2006, 11:21 PM Go to last post
  12. OpenGL 3.0

    Started by Luuk van Venrooij, 13-08-2008 04:30 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,024
    19-08-2008, 11:38 AM Go to last post
  13. Opengl 2D Texture Rotation - Simples. Or maybe not.

    Started by code_glitch, 04-03-2011 07:02 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 11,347
    05-03-2011, 12:53 PM Go to last post
  14. OpenGl compatibility

    Started by code_glitch, 11-06-2011 09:03 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,414
    20-11-2011, 02:19 PM Go to last post
  15. Skinning solutions and body animation

    Started by Ingemar, 22-09-2011 06:45 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,717
    07-10-2011, 03:37 PM Go to last post
  16. Heightmap Terrain flicker

    Started by Colin, 31-03-2012 01:10 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,525
    02-04-2012, 08:03 PM Go to last post
  17. Tilemaps and autotiles

    Started by Darkhog, 10-07-2013 10:38 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 13,908
    31-07-2013, 06:35 PM Go to last post
  18. Text output pixel by pixel 8x8

    Started by Cybermonkey, 30-10-2013 02:14 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 12,997
    03-11-2013, 07:36 PM Go to last post
  19. Looking for simple GUI library/framework

    Started by Cybermonkey, 13-07-2014 10:36 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 31,224
    27-08-2014, 05:16 PM Go to last post
  20. stencil shadow volume

    Started by noeska, 07-09-2004 04:14 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 8,392
    12-11-2004, 02:06 PM Go to last post

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