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Forum: Artificial Intelligence

All kinds of topics about AI programming and theory.

  1. Sticky Thread Sticky: A* pathfinding example !

    Started by Abened, 11-10-2003 03:10 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 78,867
    21-05-2018, 06:39 AM Go to last post
  1. Question New ideas for AI in games?

    Started by WILL, 18-03-2012 11:05 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 43,917
    27-03-2013, 12:31 AM Go to last post
  2. Dijkstra's Algorithm(help)

    Started by djoker, 08-09-2007 05:17 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 18,768
    09-09-2007, 05:00 PM Go to last post
  3. AI for car game

    Started by {MSX}, 10-12-2004 12:07 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 17,099
    16-06-2005, 01:09 AM Go to last post
  4. AI (some discussion and ideas).

    Started by Chesso, 13-01-2007 07:13 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 16,420
    16-01-2007, 10:09 AM Go to last post
  5. Ants!

    Started by tanffn, 24-05-2006 05:57 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 16,596
    27-05-2007, 06:36 PM Go to last post
  6. (mini)Resource center.

    Started by tanffn, 06-06-2006 07:53 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 14,945
    20-08-2006, 10:36 AM Go to last post
  7. Chess AI

    Started by NecroDOME, 26-11-2006 03:17 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 16,857
    10-12-2006, 11:41 PM Go to last post
  8. Poll Poll: Are you interested in AI development?

    Started by tanffn, 07-06-2006 10:28 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 15,097
    09-07-2007, 02:37 AM Go to last post
  9. Boids and Grouping behaviour...

    Started by savage, 02-11-2006 04:28 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 13,893
    04-11-2006, 12:03 AM Go to last post
  10. Every story ends somewhere...

    Started by Darkhog, 11-08-2014 06:46 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 70,596
    27-08-2014, 05:26 PM Go to last post
  11. Cards Game AI

    Started by Paizo, 15-06-2004 01:52 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 16,269
    15-06-2010, 06:38 PM Go to last post
  12. Some sorta AI experiment

    Started by Robert Kosek, 23-05-2006 07:44 PM
    • Replies: 9
    • Views: 8,181
    24-05-2006, 12:23 AM Go to last post
  13. Need an A* algorithm

    Started by FlyingFish, 18-08-2003 03:30 PM
    • Replies: 7
    • Views: 8,354
    19-08-2003, 06:00 PM Go to last post
  14. path finding

    Started by WiZz, 04-03-2004 04:44 PM
    • Replies: 7
    • Views: 6,988
    22-03-2004, 05:49 PM Go to last post
  15. Updated old project to use A* techniques

    Started by WILL, 01-04-2006 02:28 AM
    • Replies: 7
    • Views: 7,312
    07-04-2006, 02:52 PM Go to last post
  16. Moving my units in 3D

    Started by Firlefanz, 15-08-2006 06:49 AM
    • Replies: 7
    • Views: 7,976
    15-08-2006, 03:37 PM Go to last post
  17. Very interesting AI video

    Started by paul_nicholls, 04-08-2010 10:35 PM
    • Replies: 7
    • Views: 9,407
    10-08-2010, 12:17 AM Go to last post
  18. Wormhole Pathfinding (Starflight GPS)

    Started by klausvdl, 22-09-2019 03:37 PM
    • Replies: 7
    • Views: 72,552
    03-11-2019, 03:31 PM Go to last post
  19. WILL's AIUnit.pas (NNs using GAs to learn)

    Started by WILL, 23-05-2007 05:57 AM
    • Replies: 6
    • Views: 8,019
    27-05-2007, 07:39 AM Go to last post

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