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Forum: Artificial Intelligence

All kinds of topics about AI programming and theory.

  1. Sticky Thread Sticky: A* pathfinding example !

    Started by Abened, 11-10-2003 03:10 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 89
    • Views: 49,083
    21-05-2018, 06:39 AM Go to last post
  1. Question New ideas for AI in games?

    Started by WILL, 18-03-2012 10:05 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 27,563
    26-03-2013, 11:31 PM Go to last post
  2. Every story ends somewhere...

    Started by Darkhog, 11-08-2014 06:46 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 21,770
    27-08-2014, 05:26 PM Go to last post
  3. Cards Game AI

    Started by Paizo, 15-06-2004 01:52 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,315
    15-06-2010, 06:38 PM Go to last post
  4. AI for car game

    Started by {MSX}, 10-12-2004 11:07 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 9,301
    16-06-2005, 01:09 AM Go to last post
  5. Ants!

    Started by tanffn, 24-05-2006 05:57 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,834
    27-05-2007, 06:36 PM Go to last post
  6. Dijkstra's Algorithm(help)

    Started by djoker, 08-09-2007 05:17 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 8,829
    09-09-2007, 05:00 PM Go to last post
  7. (mini)Resource center.

    Started by tanffn, 06-06-2006 07:53 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,655
    20-08-2006, 10:36 AM Go to last post
  8. Chess AI

    Started by NecroDOME, 26-11-2006 02:17 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,336
    10-12-2006, 10:41 PM Go to last post
  9. AI (some discussion and ideas).

    Started by Chesso, 13-01-2007 06:13 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 8,282
    16-01-2007, 09:09 AM Go to last post
  10. Poll Poll: Are you interested in AI development?

    Started by tanffn, 07-06-2006 10:28 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 8,007
    09-07-2007, 02:37 AM Go to last post
  11. Accent converter

    Started by tanffn, 01-06-2006 07:58 AM
    • Replies: 4
    • Views: 7,136
    01-06-2006, 08:47 AM Go to last post
  12. Boids and Grouping behaviour...

    Started by savage, 02-11-2006 03:28 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,991
    03-11-2006, 11:03 PM Go to last post
  13. Tactics Game

    Started by enker, 13-08-2004 08:57 PM
    • Replies: 5
    • Views: 5,297
    20-08-2004, 05:07 PM Go to last post
  14. Simulating an army

    Started by BlueCat, 06-11-2002 03:11 PM
    • Replies: 6
    • Views: 4,757
    12-11-2002, 10:35 PM Go to last post
  15. Ant Colony simulation...

    Started by piXelicidio, 20-11-2008 10:55 PM
    • Replies: 2
    • Views: 4,587
    21-11-2008, 04:22 PM Go to last post
  16. Moving my units in 3D

    Started by Firlefanz, 15-08-2006 06:49 AM
    • Replies: 7
    • Views: 4,459
    15-08-2006, 03:37 PM Go to last post
  17. Very interesting AI video

    Started by paul_nicholls, 04-08-2010 10:35 PM
    • Replies: 7
    • Views: 4,353
    10-08-2010, 12:17 AM Go to last post
  18. Need an A* algorithm

    Started by FlyingFish, 18-08-2003 03:30 PM
    • Replies: 7
    • Views: 4,351
    19-08-2003, 06:00 PM Go to last post
  19. Find nearest field.

    Started by T-Bear, 21-06-2011 02:13 PM
    • Replies: 5
    • Views: 4,247
    26-09-2011, 01:17 PM Go to last post

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