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Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

  1. 2 spheres with mass collide

    Started by User137, 27-01-2011 06:18 PM
    • Replies: 1
    • Views: 4,478
    29-01-2011, 02:10 AM Go to last post
  2. 2d animation

    Started by darius, 21-07-2014 08:05 PM
    • Replies: 4
    • Views: 9,208
    23-07-2014, 12:19 AM Go to last post
  3. 2D Overhead Pedestrian Direction

    Started by Colin, 04-07-2009 02:19 PM
    • Replies: 6
    • Views: 5,973
    05-07-2009, 04:23 PM Go to last post
  4. 3d Engine Collision

    Started by Memphis, 08-03-2009 08:32 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 25,297
    29-03-2009, 10:30 PM Go to last post
  5. 3D math functions

    Started by User137, 11-02-2010 10:30 PM
    • Replies: 4
    • Views: 4,751
    12-02-2010, 04:11 PM Go to last post
    • Replies: 3
    • Views: 4,646
    20-04-2007, 03:02 AM Go to last post
  6. A Verlet based approach for 2D game physics

    Started by paul_nicholls, 23-11-2009 02:56 AM
    • Replies: 2
    • Views: 5,859
    14-08-2011, 12:44 AM Go to last post
  7. Adding over boundaries

    Started by User137, 14-05-2008 12:57 PM
    • Replies: 9
    • Views: 7,353
    23-05-2008, 10:45 AM Go to last post
  8. Advanced procedural level generation

    Started by madwoody, 10-10-2007 01:39 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 11,675
    17-10-2007, 06:11 AM Go to last post
  9. Aircraft physics

    Started by NecroDOME, 16-02-2007 09:11 AM
    • Replies: 5
    • Views: 6,403
    18-02-2007, 01:48 PM Go to last post
  10. Bezier curves

    Started by User137, 01-11-2007 11:07 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 12,710
    04-11-2007, 01:31 AM Go to last post
  11. Body movement

    Started by IlovePascal, 12-12-2006 12:16 AM
    • Replies: 3
    • Views: 4,764
    13-12-2006, 09:12 PM Go to last post
  12. Box2D bindings?

    Started by Darkhog, 29-05-2013 09:16 PM
    • Replies: 2
    • Views: 7,280
    12-08-2018, 07:56 PM Go to last post
  13. Box2d wrapper for Pascal?

    Started by paul_nicholls, 19-02-2008 05:14 AM
    • Replies: 8
    • Views: 7,609
    24-02-2008, 09:26 PM Go to last post
  14. Bullet physics for Pascal?

    Started by llavigne, 11-11-2007 08:23 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 10,686
    19-11-2007, 01:09 PM Go to last post
  15. Calculate points in an arc

    Started by jdarling, 20-05-2010 04:36 PM
    • Replies: 3
    • Views: 9,542
    21-05-2010, 03:00 PM Go to last post
  16. Canon or Tanks Games

    Started by yassersoft, 16-09-2009 05:38 PM
    • Replies: 2
    • Views: 3,868
    16-09-2009, 08:34 PM Go to last post
  17. car racer

    Started by Wizard, 21-12-2006 01:44 PM
    • Replies: 6
    • Views: 6,772
    27-12-2006, 06:21 AM Go to last post
  18. Car: Torque curve

    Started by Angelo, 30-05-2007 03:31 PM
    • Replies: 3
    • Views: 4,629
    30-05-2007, 04:00 PM Go to last post

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