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# Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

1. ### Physically correct destructible objects

• Replies: 4
• Views: 2,033
15-03-2008, 01:25 PM
2. ### Car: Torque curve

• Replies: 3
• Views: 2,310
30-05-2007, 04:00 PM
3. ### Physics and Math (not advanced)

• Replies: 19
• Views: 5,348
21-07-2007, 01:44 AM
4. ### Translated 2d Ball collision code problem

• Replies: 2
• Views: 1,829
09-09-2007, 01:00 AM
5. ### How to detect an intersection between two lines?

• Replies: 14
• Views: 5,471
30-10-2007, 11:40 AM
6. ### OpenGL 3.x Rotation Problem

• Replies: 55
• Views: 11,605
26-03-2010, 01:52 PM
7. ### Triangulation algorithm

• Replies: 7
• Views: 8,537
12-10-2013, 01:19 PM
8. ### Transforming planes using matrices

• Replies: 6
• Views: 6,152
26-12-2006, 04:25 PM
9. ### OBB collision detection

• Replies: 5
• Views: 8,191
17-04-2007, 07:46 AM
10. ### Questions about face normals and the crossproduct

• Replies: 3
• Views: 2,438
02-08-2007, 12:36 AM
11. ### Matrix tester/applet

• Replies: 0
• Views: 1,260
09-08-2007, 01:58 PM
12. ### How to render billboards in "local space"

• Replies: 4
• Views: 2,659
21-09-2009, 08:21 AM
13. ### Spline Demo!

• Replies: 7
• Views: 3,966
03-02-2010, 09:54 PM
14. ### Usefull matrix & quaternion FAQ

• Replies: 0
• Views: 1,760
05-05-2010, 07:58 AM
15. ### Compute closest point on spline

• Replies: 1
• Views: 2,478
23-04-2011, 01:48 AM
16. ### 2D Overhead Pedestrian Direction

• Replies: 6
• Views: 2,677
05-07-2009, 04:23 PM
17. ### Irrlicht and Newton ConvexHull

• Replies: 11
• Views: 5,200
18-01-2011, 08:48 PM
18. ### Expression to ASM

• Replies: 10
• Views: 3,729
30-05-2011, 06:05 PM
19. ### Network physics

• Replies: 1
• Views: 3,192
04-03-2012, 06:24 AM
20. ### Direction between 2 Vectors

• Replies: 17
• Views: 6,994
17-11-2012, 05:46 PM

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