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Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

  1. New kid on the block - Bullet Physics...

    Started by savage, 22-06-2007 04:55 PM
    • Replies: 4
    • Views: 4,656
    25-06-2007, 01:38 PM Go to last post
  2. Determining hit angles, etcetera

    Started by Robert Kosek, 17-08-2007 08:34 PM
    • Replies: 1
    • Views: 3,255
    17-08-2007, 09:33 PM Go to last post
  3. Box2d wrapper for Pascal?

    Started by paul_nicholls, 19-02-2008 05:14 AM
    • Replies: 8
    • Views: 7,684
    24-02-2008, 09:26 PM Go to last post
  4. A Verlet based approach for 2D game physics

    Started by paul_nicholls, 23-11-2009 02:56 AM
    • Replies: 2
    • Views: 5,934
    14-08-2011, 12:44 AM Go to last post
  5. Circle vs pie segment collision detection

    Started by paul_nicholls, 26-10-2010 10:49 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 14,444
    28-10-2010, 02:55 PM Go to last post
  6. Trouble porting liquid simulation to Pascal - AARRGGHH!

    Started by paul_nicholls, 26-08-2011 03:12 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 27,695
    31-08-2011, 11:47 AM Go to last post
  7. Simplest flight simulation maths

    Started by Ñuño Martínez, 08-03-2010 10:47 AM
    • Replies: 9
    • Views: 7,884
    11-03-2010, 08:14 PM Go to last post
  8. Pascal Chipmunk Physics port

    Started by NoshBar, 28-03-2008 10:15 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 11,710
    29-03-2008, 04:44 PM Go to last post
  9. Fast Normalisation

    Started by Nitrogen, 15-01-2007 10:55 AM
    • Replies: 7
    • Views: 6,920
    16-01-2007, 10:54 PM Go to last post
  10. Aircraft physics

    Started by NecroDOME, 16-02-2007 09:11 AM
    • Replies: 5
    • Views: 6,465
    18-02-2007, 01:48 PM Go to last post
  11. Matrix rotation with offset

    Started by NecroDOME, 21-02-2007 02:30 PM
    • Replies: 5
    • Views: 6,340
    26-02-2007, 06:47 PM Go to last post
  12. Chinese tinyde Physics

    Started by Micronix-TRSI, 15-01-2013 12:46 PM
    • Replies: 3
    • Views: 6,836
    16-01-2013, 02:16 AM Go to last post
  13. 3d Engine Collision

    Started by Memphis, 08-03-2009 08:32 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 25,541
    29-03-2009, 10:30 PM Go to last post
  14. Advanced procedural level generation

    Started by madwoody, 10-10-2007 01:39 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 11,772
    17-10-2007, 06:11 AM Go to last post
  15. Newton Terrain Physics

    Started by M109uk, 09-06-2007 10:48 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 10,727
    14-06-2007, 11:18 PM Go to last post
  16. Newton again...

    Started by M109uk, 21-07-2007 01:47 PM
    • Replies: 6
    • Views: 5,514
    22-07-2007, 07:28 PM Go to last post
  17. Bullet physics for Pascal?

    Started by llavigne, 11-11-2007 08:23 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 10,812
    19-11-2007, 01:09 PM Go to last post
  18. Fixed point math

    Started by Legolas, 31-05-2007 12:11 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 12,106
    02-06-2007, 11:40 AM Go to last post

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