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Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

  1. Ragdoll physics, line vs polygon testing

    Started by Ingemar, 20-08-2011 05:46 AM
    ragdoll polygon verlet
    • Replies: 9
    • Views: 5,900
    04-09-2011, 03:58 PM Go to last post
  2. Trouble porting liquid simulation to Pascal - AARRGGHH!

    Started by paul_nicholls, 26-08-2011 03:12 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 17,451
    31-08-2011, 11:47 AM Go to last post
  3. Poly->Poly Collision Challenge

    Started by jdarling, 18-12-2009 07:27 PM
    • Replies: 8
    • Views: 4,660
    19-08-2011, 09:23 PM Go to last post
  4. A Verlet based approach for 2D game physics

    Started by paul_nicholls, 23-11-2009 01:56 AM
    • Replies: 2
    • Views: 4,330
    14-08-2011, 12:44 AM Go to last post
  5. Expression to ASM

    Started by Colin, 16-05-2011 12:18 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,977
    30-05-2011, 06:05 PM Go to last post
  6. Compute closest point on spline

    Started by chronozphere, 22-04-2011 09:42 PM
    • Replies: 1
    • Views: 2,952
    23-04-2011, 01:48 AM Go to last post
  7. 2 spheres with mass collide

    Started by User137, 27-01-2011 05:18 PM
    • Replies: 1
    • Views: 2,967
    29-01-2011, 01:10 AM Go to last post
  8. Irrlicht and Newton ConvexHull

    Started by Colin, 17-01-2011 12:06 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 6,474
    18-01-2011, 08:48 PM Go to last post
  9. Circle vs pie segment collision detection

    Started by paul_nicholls, 26-10-2010 10:49 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 8,199
    28-10-2010, 02:55 PM Go to last post
  10. Calculate points in an arc

    Started by jdarling, 20-05-2010 04:36 PM
    • Replies: 3
    • Views: 7,556
    21-05-2010, 03:00 PM Go to last post
  11. Usefull matrix & quaternion FAQ

    Started by chronozphere, 05-05-2010 07:58 AM
    • Replies: 0
    • Views: 2,116
    05-05-2010, 07:58 AM Go to last post
  12. OpenGL 3.x Rotation Problem

    Started by Brainer, 14-02-2010 10:45 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 55
    • Views: 13,747
    26-03-2010, 01:52 PM Go to last post
  13. Simplest flight simulation maths

    Started by Ñuño Martínez, 08-03-2010 09:47 AM
    • Replies: 9
    • Views: 4,531
    11-03-2010, 07:14 PM Go to last post
  14. 3D math functions

    Started by User137, 11-02-2010 09:30 PM
    • Replies: 4
    • Views: 2,754
    12-02-2010, 03:11 PM Go to last post
  15. Spline Demo!

    Started by chronozphere, 02-02-2010 09:25 PM
    • Replies: 7
    • Views: 4,899
    03-02-2010, 09:54 PM Go to last post
  16. How to render billboards in "local space"

    Started by chronozphere, 16-09-2009 07:52 PM
    • Replies: 4
    • Views: 3,312
    21-09-2009, 08:21 AM Go to last post
  17. Canon or Tanks Games

    Started by yassersoft, 16-09-2009 05:38 PM
    • Replies: 2
    • Views: 2,151
    16-09-2009, 08:34 PM Go to last post
  18. Point to Line Collision response and Mass (Verlet)

    Started by jdarling, 29-07-2009 02:05 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 4,651
    30-07-2009, 08:36 PM Go to last post

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