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Threads 61 to 80 of 90

Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

  1. Fast Normalisation

    Started by Nitrogen, 15-01-2007 10:55 AM
    • Replies: 7
    • Views: 6,936
    16-01-2007, 10:54 PM Go to last post
  2. Pascal Chipmunk Physics port

    Started by NoshBar, 28-03-2008 10:15 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 11,726
    29-03-2008, 04:44 PM Go to last post
  3. Simplest flight simulation maths

    Started by Ñuño Martínez, 08-03-2010 10:47 AM
    • Replies: 9
    • Views: 7,903
    11-03-2010, 08:14 PM Go to last post
  4. Box2d wrapper for Pascal?

    Started by paul_nicholls, 19-02-2008 05:14 AM
    • Replies: 8
    • Views: 7,696
    24-02-2008, 09:26 PM Go to last post
  5. A Verlet based approach for 2D game physics

    Started by paul_nicholls, 23-11-2009 02:56 AM
    • Replies: 2
    • Views: 5,945
    14-08-2011, 12:44 AM Go to last post
  6. Circle vs pie segment collision detection

    Started by paul_nicholls, 26-10-2010 10:49 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 14,476
    28-10-2010, 02:55 PM Go to last post
  7. Trouble porting liquid simulation to Pascal - AARRGGHH!

    Started by paul_nicholls, 26-08-2011 03:12 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 27,881
    31-08-2011, 11:47 AM Go to last post
  8. Determining hit angles, etcetera

    Started by Robert Kosek, 17-08-2007 08:34 PM
    • Replies: 1
    • Views: 3,259
    17-08-2007, 09:33 PM Go to last post
  9. New kid on the block - Bullet Physics...

    Started by savage, 22-06-2007 04:55 PM
    • Replies: 4
    • Views: 4,663
    25-06-2007, 01:38 PM Go to last post
  10. Sprite rotation, math problem

    Started by Senap, 02-01-2008 09:07 PM
    • Replies: 4
    • Views: 4,757
    03-01-2008, 09:43 PM Go to last post
  11. Collision detection help

    Started by Setharian, 10-07-2007 05:41 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 10,964
    13-07-2007, 07:37 PM Go to last post
    • Replies: 1
    • Views: 6,519
    10-01-2013, 09:30 PM Go to last post
  12. ODE for Space Physics

    Started by technomage, 08-01-2005 04:31 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 13,642
    12-01-2005, 07:51 AM Go to last post
  13. ODE Space Physics

    Started by technomage, 07-10-2005 09:50 AM
    • Replies: 4
    • Views: 5,814
    08-10-2005, 10:59 AM Go to last post
  14. Converting From ODE to Newton

    Started by technomage, 12-11-2006 10:02 PM
    • Replies: 8
    • Views: 7,300
    14-11-2006, 05:11 PM Go to last post
  15. ODE, Basic start on Linux with Lazarus

    Started by tsr, 01-07-2007 06:10 PM
    • Replies: 7
    • Views: 5,683
    03-07-2007, 02:22 PM Go to last post
  16. Ray-plane collision

    Started by User137, 16-03-2008 02:55 PM
    • Replies: 7
    • Views: 10,052
    17-03-2008, 03:08 PM Go to last post
  17. Adding over boundaries

    Started by User137, 14-05-2008 12:57 PM
    • Replies: 9
    • Views: 7,431
    23-05-2008, 10:45 AM Go to last post
  18. 3D math functions

    Started by User137, 11-02-2010 10:30 PM
    • Replies: 4
    • Views: 4,838
    12-02-2010, 04:11 PM Go to last post

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