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Threads 21 to 40 of 54

Forum: Game Console Development

With game console development gaining popularity in the Pascal world, this forum is to discuss development issues towards gaming consoles such as GameBoy Advance, Nintendo DS, GP2X, XBox 360 and the Wii.

  1. Sticky Thread Sticky: Object Pascal on Game Consoles

    Started by WILL, 25-05-2007 03:06 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 25,675
    27-06-2013, 09:16 AM Go to last post
  2. Sticky Thread Sticky: News about FPC4NDS

    Started by Legolas, 08-01-2008 12:56 PM
    • Replies: 6
    • Views: 10,305
    30-01-2010, 12:47 PM Go to last post
  1. who knows this handheld?

    Started by noeska, 31-08-2009 08:02 PM
    • Replies: 6
    • Views: 6,540
    01-12-2009, 09:40 PM Go to last post
  2. Finally some more information on WiiWare!

    Started by WILL, 03-12-2007 12:43 AM
    • Replies: 5
    • Views: 5,892
    24-06-2009, 08:58 PM Go to last post
  3. Developing for IPhones etc?

    Started by Firlefanz, 18-02-2009 10:58 AM
    • Replies: 8
    • Views: 7,341
    15-06-2009, 09:45 AM Go to last post
  4. Freepascal on the Original XBox

    Started by Drewski, 20-09-2007 11:24 PM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 15,148
    26-02-2009, 07:27 AM Go to last post
  5. Low level library for FreePascal and GP2X

    Started by KidPaddle, 01-02-2009 10:03 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,902
    08-02-2009, 07:18 AM Go to last post
  6. FPC 4 GameCube?

    Started by Legolas, 03-06-2006 01:44 PM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 18,461
    20-10-2008, 11:08 AM Go to last post
  7. LibMikMod for Nintendo DS

    Started by Legolas, 26-12-2007 08:29 PM
    • Replies: 5
    • Views: 5,464
    10-07-2008, 10:00 PM Go to last post
  8. FPC4GP2X status?

    Started by pstudio, 25-10-2007 08:23 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 31,489
    10-04-2008, 12:37 PM Go to last post
  9. GP2x: accessing hw regs from asm

    Started by HenrikE, 30-03-2008 06:00 PM
    • Replies: 5
    • Views: 4,931
    30-03-2008, 08:18 PM Go to last post
  10. inline assembler problem

    Started by 21o6, 16-08-2007 06:38 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 13,210
    30-03-2008, 06:31 PM Go to last post
  11. Questions about FPC4NDS

    Started by unneon, 27-02-2008 10:52 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,855
    27-03-2008, 08:00 PM Go to last post
  12. Pandora

    Started by De-Panther, 01-03-2008 02:40 AM
    • Replies: 9
    • Views: 6,790
    07-03-2008, 01:56 PM Go to last post
  13. WiFi for Nintendo DS

    Started by Legolas, 30-12-2007 08:21 PM
    • Replies: 3
    • Views: 4,103
    02-01-2008, 09:44 PM Go to last post
  14. GP2X/FPC Issues

    Started by KidPaddle, 12-09-2007 05:30 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 31
    • Views: 16,356
    31-12-2007, 07:18 AM Go to last post
  15. FPC4NDS: devkitPro's 2D examples

    Started by Legolas, 11-06-2007 12:11 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 18,161
    13-12-2007, 03:34 AM Go to last post
  16. SDL Examples for NDS porting

    Started by jdarling, 22-12-2006 03:47 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 24,381
    10-12-2007, 01:54 PM Go to last post
  17. Pascal GameDevelopment On PS3

    Started by noeska, 19-11-2007 10:17 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 10,803
    07-12-2007, 06:21 PM Go to last post
  18. A "monster" c struct to convert

    Started by Legolas, 27-10-2007 01:56 AM
    • Replies: 5
    • Views: 4,782
    27-10-2007, 01:33 PM Go to last post
  19. Considering GP2X version Crashblock

    Started by jasonf, 28-09-2007 10:53 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,565
    13-10-2007, 12:18 PM Go to last post

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