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Threads 21 to 40 of 54

Forum: Game Console Development

With game console development gaining popularity in the Pascal world, this forum is to discuss development issues towards gaming consoles such as GameBoy Advance, Nintendo DS, GP2X, XBox 360 and the Wii.

  1. Sticky Thread Sticky: Object Pascal on Game Consoles

    Started by WILL, 25-05-2007 03:06 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 23,486
    27-06-2013, 09:16 AM Go to last post
  2. Sticky Thread Sticky: News about FPC4NDS

    Started by Legolas, 08-01-2008 12:56 PM
    • Replies: 6
    • Views: 9,371
    30-01-2010, 12:47 PM Go to last post
  1. inline assembler problem

    Started by 21o6, 16-08-2007 06:38 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 12,978
    30-03-2008, 06:31 PM Go to last post
  2. FPC4NDS (Problems when I make the programs to run on NDS)

    Started by unneon, 25-05-2007 12:25 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 12,939
    31-05-2007, 12:11 AM Go to last post
  3. Fpc4Nds on ubuntu 10.10

    Started by code_glitch, 25-03-2011 10:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 12,802
    30-03-2011, 06:42 AM Go to last post
  4. FreePascal for GPH Caanoo

    Started by KidPaddle, 12-03-2011 11:38 AM
    • Replies: 9
    • Views: 12,598
    24-03-2011, 01:44 AM Go to last post
  5. Pascal GameDevelopment On PS3

    Started by noeska, 19-11-2007 10:17 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 10,607
    07-12-2007, 06:21 PM Go to last post
  6. Low level library for FreePascal and GP2X

    Started by KidPaddle, 01-02-2009 10:03 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,764
    08-02-2009, 07:18 AM Go to last post
  7. Questions about FPC4NDS

    Started by unneon, 27-02-2008 10:52 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,689
    27-03-2008, 08:00 PM Go to last post
  8. Considering GP2X version Crashblock

    Started by jasonf, 28-09-2007 10:53 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 9,250
    13-10-2007, 12:18 PM Go to last post
  9. floating point on nds...

    Started by 21o6, 06-07-2007 08:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 8,563
    07-07-2007, 03:09 PM Go to last post
  10. FPC4NDS Development

    Started by Matt140, 14-05-2009 07:44 PM
    • Replies: 7
    • Views: 8,247
    31-03-2010, 02:29 PM Go to last post
  11. FPC4NDS and depending devkitpro versions

    Started by AAG, 23-04-2010 10:20 PM
    • Replies: 6
    • Views: 8,090
    30-04-2010, 03:15 PM Go to last post
  12. trying to compile NDS examples

    Started by slenkar, 13-11-2010 05:37 PM
    • Replies: 6
    • Views: 7,489
    15-11-2010, 04:22 PM Go to last post
  13. Developing for IPhones etc?

    Started by Firlefanz, 18-02-2009 10:58 AM
    • Replies: 8
    • Views: 7,222
    15-06-2009, 09:45 AM Go to last post
  14. Pandora

    Started by De-Panther, 01-03-2008 02:40 AM
    • Replies: 9
    • Views: 6,669
    07-03-2008, 01:56 PM Go to last post
  15. who knows this handheld?

    Started by noeska, 31-08-2009 08:02 PM
    • Replies: 6
    • Views: 6,407
    01-12-2009, 09:40 PM Go to last post
  16. Best Cart for NDS(lite/i) development?

    Started by jdarling, 28-12-2009 08:21 PM
    • Replies: 3
    • Views: 6,064
    29-12-2009, 02:16 AM Go to last post
  17. Finally some more information on WiiWare!

    Started by WILL, 03-12-2007 12:43 AM
    • Replies: 5
    • Views: 5,793
    24-06-2009, 08:58 PM Go to last post
  18. Gameboy Advance programming

    Started by LiquidIce, 10-12-2003 08:12 PM
    • Replies: 4
    • Views: 5,771
    07-01-2004, 06:28 PM Go to last post
  19. InterProcess Communications Unit (IPC)

    Started by 21o6, 05-01-2012 08:31 PM
    • Replies: 1
    • Views: 5,645
    05-01-2012, 08:35 PM Go to last post

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