Now, after some delays and internet dropouts, this is finally in the correct section - enjoy
Now, roughly a week ago I wrote this:
http://www.pascalgamedevelopment.com...planning-stage and I got roughly a tonne and a half of feedback so I'll now write up a quick sequel based on feedback and for completions' sake.
Thats one of the reasons WHY you'll want to be doing some planning. Here HOW.
I am myself, a pen and paper person. So I'd grab a notebook, and start off with a list, in order, of what the program to do - it
...
Support for Vertex/Index Buffers
[COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...
Cooler 23-05-2022 08:08 AM