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    Tripping The Class Fantastic (7)
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  • Recent Tutorials

  • Tripping The Class Fantastic

    Tripping The Class Fantastic: State Machines 

    by
    AthenaOfDelphi
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    Published on 20-04-2014 08:00 PM
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    2. Tripping The Class Fantastic

    State Machines

    This is not going to be a complete history of state machines and it certainly won't be a definitive guide to them... what I hope it will be though is a primer for anyone who isn't familiar with the concept.
    ...
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    Tripping The Class Fantastic: Programs Within Programs 

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    AthenaOfDelphi
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    Published on 23-08-2013 08:00 PM
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    2. Tripping The Class Fantastic

    Programs within programs...

    Sounds a bit like scripting to me!

    Well, it may do and if you mention scripting on the forums you'll run into a number of suggestions for scripting engines. But what if you don't need the full on complexity of a scripting engine? What if you just want simple things?
    ...
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    Tripping The Class Fantastic: Multi-threading Part 1 

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    AthenaOfDelphi
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    Published on 24-12-2010 09:10 PM
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    2. Tripping The Class Fantastic

    Multi-threading Part 1

    Welcome to another of my articles. This time its multithreading. A topic which seems to fill a lot of programmers with dread, but if used properly it can produce some great results. Traditionally it was the realm of high end servers with multiple CPU's, but with the big two now producing multicore chips that are accessible to gamers, this is a topic which will soon become something every games developer should be considering.
    ...
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    Tripping The Class Fantastic: Versioned Data Storage 

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    AthenaOfDelphi
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    Published on 19-12-2010 12:00 AM
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    2. Tripping The Class Fantastic

    Versioned Data Storage

    Hi and welcome to another of my articles. This time around I'm going to be covering a couple of topics. The first is pretty obvious from the title... versioned data storage, or to be specific, a simple method of allowing your software to provide a level of backwards compatibility with older versions of its data whilst simultaneously allowing it to update the store to reflect the format of the latest version *Deep breath*
    ...
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    Tripping The Class Fantastic: Basic Optimization 

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    AthenaOfDelphi
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    Published on 12-12-2010 12:00 AM
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    Basic Optimisation

    Its been a rough day at work and out of the blue, I decide I'm going to write an implementation of Conway's Game of Life. I've written one with practically every other Pascal compiler I've used, but never with Delphi.
    ...
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    Tripping The Class Fantastic: Introductory Quickie 

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    AthenaOfDelphi
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    Published on 04-12-2010 10:52 AM
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    2. Tripping The Class Fantastic

    Welcome to Tripping The Class Fantastic

    Welcome to the first of what I'm hoping will be a fairly regular programming column. I'm not going to stick with one subject, I'm going to try and cover a variety of topics, some will be more detailed than others but they will all be based on my personal experiences.

    So who am I and what qualifies me to write about software engineering? I guess a lot of that is answered by the interview Eriken did with my partner in crime and I. In terms of employment, at the moment, by day my official job title is 'Research and Development Engineer'... sounds good, but translated... I write software to control and manage cash handling/ticketing machines (Tools- Delphi 7, MySQL and others), I assist with the development of prototype machines (Tools- soldering iron, screwdrivers, nut runners, crimp guns and a bag full of other bits and pieces) and most enjoyable of all, I get to go out on site and repair/upgrade machines (Tools- patience, mobile phone, and a nice fast company car). By night however, I work on The Outer Reaches. A multiplayer browser based space strategy game that runs entirely on our own web server platform.

    I've been a software engineer full time since 1995, prior to that I was doing contract work whilst studying Computer Science. I don't consider myself to be a guru, so I may make mistakes. If you spot one, please let me know and lets have a chat about it. Only by realising your weak points can you fully understand what you need to learn.

    If you have any questions or comments (or, heaven forbid, you find an error) you can drop me a mail at athena at outer hyphen reaches dot com.

    So, introductions over, I'm going to start off with a short ...
    Read More Read More
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