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  • Recent Blogs

    Cooler

    Support for Vertex/Index Buffers

    [COLOR=#241E12][FONT=aktiv-grotesk][SIZE=2][FONT=arial]Added support for vertex/index buffers to the engine. Yes, yes, until now there were no GL buffers support in the engine - the geometry was...

    Cooler 23-05-2022 08:08 AM
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  • Recent Tutorials

  • Game Libraries

    PGD Community Engine - Community Project 

    by
    AthenaOfDelphi
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    Published on 03-05-2014 08:18 AM
    1. Categories:
    2. Community,
    3. Game Libraries

    If you're a site regular you will undoubtedly have seen the community project announcement that was made just over a week ago, if not, then read on for details of what will hopefully be the first of many community projects here at Pascal Game Development.
    ...
    Read More Read More

    DGL OpenGL Header 4.4 

    by
    Sascha Willems
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    Published on 28-07-2013 06:46 PM
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    2. Game Libraries
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    We have updated our OpenGL headers to support the latest OpenGL 4.4 specs. So if you're using Delphi and/or Free Pascal and want to use all of the latest features OpenGL has to offer, please visit their english wiki-page for the header and grab a copy of it.
    ...
    Read More Read More 8 Comments

    Castle Game Engine 4.0.0 Release 

    by
    michalis
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    Published on 26-01-2013 08:10 PM
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    2. Game Libraries
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    I'm proud to announce a release of Castle Game Engine 4.0.0, an open-source 3D game engine for FPC/Lazarus. This release adds a lot of features to make the engine really comfortable for game developers.
    ...
    Read More Read More 2 Comments

    Asphyre Sphinx 2.0.4 & Available On Google Code 

    by
    WILL
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    Published on 18-08-2012 10:46 PM
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    Yuriy Kotsarenko (aka Lifepower) from Afterwarp Development (formerly Afterwarp Interactive) announced that Asphyre Sphinx has been updated to 2.0.4. Also in his announcement, he notes that you can now get access to the Asphyre library on Google Code.
    ...
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    ZenGL 0.3 Beta 

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    WILL
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    Published on 03-05-2012 04:17 PM
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    A new 0.3.0 version of ZenGL is now in beta. Andrey Kemka aka Andru has been working rather hard on this latest release. This new version focuses on iOS and Android support along with support of zip compressed archives, multi-threaded resource loading, video decoding subsystem and extra bindings for C/C++.
    ...
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    Apesuite SVG Racing Game Demo 

    by
    WILL
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    Published on 25-03-2012 11:22 PM
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    Jason Southwell of Sivv has written a small racing game demo made using the Apesuite component suite for Delphi XE2's new FireMonkey framework. They are currently working on Beta ...
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    Free Pascal Meets SDL: Convert SDL Images to OpenGL Textures 

    by
    Matthias
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    Published on 12-03-2012 07:50 PM
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    You ever wondered if a SDL image can be converted to an OpenGL texture?

    That would be great fun since SDL, with its system independent, easy to use graphic file loader functions, combined with those mighty image manipulation features, could prepare amazing texture effects. That is if one knows how to convert the SDL image to an OpenGL texture.
    ...
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    Page 1 of 6 123 ... Next LastLast
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  • Latest Forum Topics

    Jonax

    Ponx - High DPI aware PONG style game for Linux

    Thread Starter: Jonax

    During the coding of Grayout, a floodfill style game, I became aware of the high DPI monitor problem. Well, it's a problem for the unaware programmer,

    Last Post By: Jonax Yesterday, 09:40 PM Go to last post
    Chebmaster

    Bryed 3d (1998) postmortem

    Thread Starter: Chebmaster

    First, there won't be download for you, ever. Because:
    1. The sources make your eyes bleed. I don't open them anymore for the sake of my own sanity.

    Last Post By: Jonax Yesterday, 09:09 PM Go to last post
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