I have finally got down to writing a game that I plan to sell as Shareware. I have actually already set up my sales acount through BMT Micro and have spent about a year now looking into the Shareware market and what sort of goals would be considered reasonable. Anyone interested in this sort of thing should look at www.dexterity.com 's forums.

I have decided to start with a simple puzzle game about matching pictures on a grid. Very similar to Popcap games' "Noah's Ark".

The game is currently playable but I still need to add a lot before I can make it available for people to test. My expected Alpha Version release date will be the end of April. I expect to put it up for download at the end of May and hopefully in June I'll be able to get my first sales.

I have so far put in about 40 hours of work. I expect it will need about 200 hours of work to complete. That means about 100 hours per month from now on... Not sure how I will achieve that.