DelphiX has double buffering (offscreen drawing) build in if I'm correct, I'm not sure if it's turned on by default, I know you can turn it on by using:
[pascal]DXDraw1.DoubleBuffered := True[/pascal]
DelphiX has double buffering (offscreen drawing) build in if I'm correct, I'm not sure if it's turned on by default, I know you can turn it on by using:
[pascal]DXDraw1.DoubleBuffered := True[/pascal]
Do it by the book, but be the author!
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