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Thread: 48 hour game entry

  1. #1

    48 hour game entry

    Ta da. I'm quite pleased with it. Its a zombie-gun-splatter-fest done using DelphiX

    http://retrospec.sgn.net/users/matts...ombiedeath.zip

    Matt.

  2. #2

    48 hour game entry

    good, nice game
    http://www.programuotojas.com

  3. #3

    48 hour game entry

    The civilian saving concept is quite nice. But please make the civilians a bit smarter! Like if they are scared of the zombies (which would seem logical). At the moment they seem to enjoy beeing turned into a zombie, which is fine by me, but not when it makes me lose the game.

    It however, took me a while to figure what were zombies and what were the civies. Especially because the briefing screen displayed just one version of each while the game had many more. The use of colors is a bit strange. I expected a distinct difference between the zombies and civilians. After losing a third game, I just started shooting everything that did not look like the one civilian displayed in the briefing screen.

    Overall a nice game, but with a few simple adjustments it can even be better.

  4. #4

    48 hour game entry

    Interesting points; thanks for that. Since it is a 48-hour game entry then its too late to add anything else to it. I had thought that the green skin and red eyes would give the zombies away. Maybe not

  5. #5
    Legendary Member cairnswm's Avatar
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    Nov 2002
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    Randburg, South Africa
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    48 hour game entry

    My entry is up on my LD48 page:

    http://www.cairnsgames.co.za/blog/ld48.asp

    Please note there is one really bad bug - when you finish a scenario it says you Lose instaead of you win!
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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