Thanks for the pointers! I think I have a working system now. BTW, here is the page that was my inspiration (although it lacks collision handling): http://www.aquinhasa.com/?p=56
Thanks for the pointers! I think I have a working system now. BTW, here is the page that was my inspiration (although it lacks collision handling): http://www.aquinhasa.com/?p=56
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
I just tried it again and it popped right up. Maybe it was temporarily down?
I don't know if my ragdoll will ever be perfect, now I have some problems with sticks passing through polygons again, but I think it is less common than before. The big step was to add a size to every particle, so the actual point is kept outside the polygon. Then I get less problems with numerical precision, which often occurred when a particle was right at an edge.
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