Hello,
WILL : it's about Andorra 2d , I wanted to show what I did, and maybe I incorrectly formulated it... I really wanted feedback if I'm doing something wrong, or if there are better ways to do it in Andorra 2d.
Greetings
Robert
Hello,
WILL : it's about Andorra 2d , I wanted to show what I did, and maybe I incorrectly formulated it... I really wanted feedback if I'm doing something wrong, or if there are better ways to do it in Andorra 2d.
Greetings
Robert
Looks nice, works like a charm on Ubuntu 10.10 x64 with wine 1.3.26 and am I correct in saying the points on the person are for collision detection? Shiny.
I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.
Nice work, much better result than I have managed in the past with collisions.
With your grassy/ground textures I noticed when jumping (not walking off edge and falling) that you have the same issues I once had, where you actually see the bottom of the sprite fall below the top edge of the ground and quickly get pushed back up. I think I actually ended up fixing that, but it was so long ago I can't remember.
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