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Thread: Trouble porting liquid simulation to Pascal - AARRGGHH!

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  1. #1
    PGD Staff code_glitch's Avatar
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    paul: It wouldn't be a big nono if I wrote an equivalent bit of code to this since my port does not look too pretty in the IDE and gave you that instead? Trying to translate this C/C++ is not hard its just a tad annoying TBH. I wish we had a continue statement in pascal (not sure one does not exist actually ).

    I'll get back to you guys with my equivalent code for this most soon... A fluid simulation engine would be quite nice for my games too.
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  2. #2
    I wish we had a continue statement in pascal (not sure one does not exist actually).
    It does in fact exist.

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