Will is more likely looking for a template

as Relfos said coding the engine for a specific game or genre would cause hugh limits to the engine itself
but a good engine provide that all core programming is done and you can immediately start to code the game mechanics

for me as a gamedesigner with limited programming skills it would be nice to have a big amount of samples shipped with the engine
samples with typical game scenes are fine (like the Asphyre spriteengine samples, they helped me alot)
do you plan to release samples that show how to use the features in a typical game environment?