Unfortunately I'm not interested in a 3rd party framework. I'd much prefer to code that myself for performance. I was interested in a game engine with the features shown from your Sushi Quest video trailers. I'd even pay double what you are proposing.

So I'd change my vote from Yes to a... not interested for the framework, but for a working game engine that I can modify a big yes.


As for what actually interested me about your proposal...

For me the restriction of working game mechanics in an engine isn't an issue because that's the type/genre of game that I want to make, not a limitation in this case. Should I want to change something I'd like the option to modify code that allows me to do something different, but I want something in place I can work with not a clean slate. I know I can code everything if I want to, but I'd like to be able to just design a game for a change. So I was interested in some of the code that you did that I might be able to leverage for a 3D extended journey into the world of the Grand wizard Garland.

I think I'll focus my efforts on the first one for now though.