Quote Originally Posted by Cybermonkey View Post
BTW, did you ever try to compile any of the examples on the Haiku-OS? FPC 2.6.0 and AllegroLibs are vailable on it.
No, I didn't.

Actually I find HaikuOS very interesting, but I didn't used it (I did test BeOS a lot of time ago in a friends home). May be I should test it again.

If you want to test it, you should pay attention to the "albase.pas" unit. That unit is where the OS is detected and defines a constant for the library name. Currently only detects Windows and Linux, and discards any else. But "in theory" it should work (also in MacOS). Also take a look to the "allegro.cfg" that sets default compiler configuration.

Quote Originally Posted by Cybermonkey View Post
(Yes, you here me thinking to change my egslengine from SDL to Allegro because it has some nice features SDL doesn't have).
Yyyyeeeeesssss...

BTW, note that this version still not allows OpenGL yet. The SVN has a BRANCH/5 that does but it's very unstable.