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  1. #1

    Cool Allegro.pas 4.4.4 released

    Ho, ho, ho!

    I'm proud to announce that Allegro.pas 4.4.4 has been released today. This new version has a lot of improvements:
    • Added full support for 64bit systems.
    • New API for data types, parameters and return values, less confusing that previous one.
    • Demonstration game improved, so now it's really re-usable, easer to adapt it to your own projects.
    • Two new add-ons including one to load OGG/Vorbis sound files.
    • A lot of bugfixing and document improvements.
    • A bunch of new examples and improvement of some of the old ones, so now it should be easer to understand how to do what you want to do.

    Please Download and test it and tell me your opinion, specially if you have a Win64 because I haven't one so I didn't test it.
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  2. #2
    Yeah! I will test it this evening.
    BTW, did you ever try to compile any of the examples on the Haiku-OS? FPC 2.6.0 and AllegroLibs are vailable on it.
    (Yes, you here me thinking to change my egslengine from SDL to Allegro because it has some nice features SDL doesn't have).
    Last edited by Cybermonkey; 12-12-2012 at 12:44 PM.
    Best regards,
    Cybermonkey

  3. #3
    Quote Originally Posted by Cybermonkey View Post
    BTW, did you ever try to compile any of the examples on the Haiku-OS? FPC 2.6.0 and AllegroLibs are vailable on it.
    No, I didn't.

    Actually I find HaikuOS very interesting, but I didn't used it (I did test BeOS a lot of time ago in a friends home). May be I should test it again.

    If you want to test it, you should pay attention to the "albase.pas" unit. That unit is where the OS is detected and defines a constant for the library name. Currently only detects Windows and Linux, and discards any else. But "in theory" it should work (also in MacOS). Also take a look to the "allegro.cfg" that sets default compiler configuration.

    Quote Originally Posted by Cybermonkey View Post
    (Yes, you here me thinking to change my egslengine from SDL to Allegro because it has some nice features SDL doesn't have).
    Yyyyeeeeesssss...

    BTW, note that this version still not allows OpenGL yet. The SVN has a BRANCH/5 that does but it's very unstable.
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  4. #4
    Sorry, for the typo, it must be "hear" not "here" ... typical German fault.

    Just another question: is it possible to load png or jpeg images with Allegro?
    Last edited by Cybermonkey; 13-12-2012 at 09:53 AM.
    Best regards,
    Cybermonkey

  5. #5
    Quote Originally Posted by Cybermonkey View Post
    Just another question: is it possible to load png or jpeg images with Allegro?
    I planned to add an add-on to load that, but I didn't find way to do it.
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  6. #6
    Well, I got a really problematic issue here. Running any example in fullscreen on my Radeon causes the screen flickering after that. I am using a 64 bit Mageia 2 and even a restart of the X-Server does not help; only a complete reboot helps. So at the moment I will stay with SDL.
    Best regards,
    Cybermonkey

  7. #7
    Do you have the same problem with the "original" Allegro examples? If you do then I may ask at Allegro.cc. If not, then it's my fault.

    And, is it Allegro.pas 4.4.4? Allegro.pas 5 (SVN) isn't yet stable.
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