Quote Originally Posted by Alimonster
I'm tripping over all these ]His site[/url] (check out the steering behaviour examples. They're very nifty.)
Excellent stuff Alimonster, I have to try some of this in my engine. I'd imagine simulating an army's movements has a lot in common with flocking.

Quote Originally Posted by TheLion
Yup, I was thinking about something like Shogun, however than in a first-person view, so like Medal of Honor or Duke Nukem, but then without guns and with swords in the Middle Ages or in Japan in the time of the Samurai!

Indeed the AI will be hard and the regiment idea would be quite good, however you can start with small groups, say 5 players on each side or even less and build it up...
Swords eh? :twisted: Yeah you could have ranks, with you the player at the top level, and then down through the ranks the AI would get stupider right down to the man with the sword :lol: