I'm working on a game project using OpenGL. I tried GLScene and although it's excellent, I wanted to understand what's going on 'behind the scenes'. At the moment it's just a partially completed game engine, and here's the link you're all waiting for:

terraqueous.f2o.org

As you can see, it's not very far from here

I'd welcome any suggestions as I just can't seem to come up with a decent game idea