Hi all,

I was a bit bored today so I decided to write a little raycasting engine. It only renders the walls and does collision detection. It can probebly be optimised a bit by using lookup tables. Mayby later I will add floor/ceiling rendering and sprites

Controls:
Arrow keys

Screen:


Download:
http://www.genesisdevice.net/downloads/raycasting.zip

Source like always is under LGPL.

Greetz

Luuk