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Thread: Android Support

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  1. #1
    PGD Staff code_glitch's Avatar
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    Ah, makes sense.
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  2. #2

    I just leave it here
    // yeah, I know, there is a small bug with 2D-camera - it just doesn't reinitialize for newer resolution )

  3. #3
    Wow! Wow! Wow! =)

    Very impressive!!! And It seems rock fast!! =)

    I can't wait to test it! =P

  4. #4
    wooh kinda nice

    how stable is it actually? or better how hard to get a zengl made game running there?

  5. #5
    indeed this is quite impressive . 10/10 for zengl

  6. #6
    Here is a bit improved version and built for devices - TestZenGL.apk

  7. #7
    Nice!! I will test on a Android of a friend mine tomorrow!

    But I think you will make me buy an Android Cell Phone! =)... (for my Wife )

  8. #8
    for guys like me who dont have a android phone yet i recommend LiveAndroid
    its also better then the crappy and slow emulator that comes with the sdk

  9. #9
    the crappy and slow emulator that comes with the sdk
    On my machine it starts in 15 seconds and works fine for testing Also no need to restart it every time.
    Last edited by Andru; 17-11-2011 at 06:24 AM.

  10. #10
    Co-Founder / PGD Elder WILL's Avatar
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    You know it might be easiest to support Android by focusing on adding to support to Oxygene for Java instead. To get FPC on board with Android, you'd have to wait for them to add features, while supporting Oxygene for Java, the support is on you to work around what is missing.

    ...and with those that have taken up the latest PGD Challenge along with the added challenge of making a game using Oxygene, they could help you to test support and offer advice towards what you can and can't do in it.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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