Results 1 to 10 of 46

Thread: Android Support

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    New features:
    - playing sounds and music(streaming from memory) via OpenAL
    - headers and compiled Chipmunk(ARMv5 version with soft-float is quite slow, so I will try to build it for ARMv6 with VFPv2 and test later)
    - touch input(but I need some device with real multi-touch to test my code)

    But due to some FreePascal incompatibilities with Android it's quite hard to make some progress in low-level parts of this port, e.g. unit cthreads doesn't work so I need to use my own unit with pthreads.
    Last edited by Andru; 22-11-2011 at 10:32 PM.

  2. #2
    Can you share with me, how you managed to get OpenAL working on Android? I believe it is not part of the NDK. Did you build OpenAL yourself from source?

    Thanks
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  3. #3

  4. #4
    why Zengl dosen't have a Net Feature Till now ?
    Because I never do things "for fun" in which I'm not interested

  5. #5
    Very interesting. Good to see they made OpenAL work on android.

    Another question: You probably encountered some problems while you made ZenGL ready for android. Can you tell me how you debugged your code? I've been looking for a good way to do it, but the only method I know is just to write to the log. Did you find any other way to catch bugs on android?
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  6. #6
    I haven't tried this, but I didn't tried it and with iOS And yes, currently I use only logging. But as I know, debugging even C/C++ code is not so simple.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •