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Thread: Pascal Gamer Magazine Issue 4 Needs Content: Want to write an article?

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  1. #22
    Quote Originally Posted by WILL View Post
    I found that instead of focusing on the actual code when explaining the make-up of the game, instead focus on the parts/elements of the game mechanics and how to put it together. If people want to learn code then they can just go to a Pascal programming tutorial on the web, if they want to learn game dev techniques then that's want I want them to learn in my magazine. You can show code as an example, but what you are really trying to teach them is the method which the code will follow. The rest falls into place and they can figure out the code themselves easier.
    Ah, ok...that makes sense. I will do a "How to start building a Boulder Dash game" article then and show pseudo code to illustrate various parts
    I will first start by setting up a very simple SDL program at the beginning which they can then use later on with the Boulder Dash bits...

    Thanks Jason!!

    EDIT: I am going to get rid of the SDL part so my 'code' can be used for any system, not just SDL...

    cheers,
    Paul
    Last edited by paul_nicholls; 20-12-2011 at 10:08 PM. Reason: Updated post

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