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Thread: Pascal Gamer Magazine Issue 4 Needs Content: Want to write an article?

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  1. #1
    Hi!
    After some browsing trough the forum I found a Thread from Mayley (http://www.pascalgamedevelopment.com...1039#post81039) in wich he is asking for help in developing off a combat system for his game.
    Since I havent ecountered any Theme or article on this matter I was thinking off making an example off a combat system for him and maybe even try to write an article explaining off how it is done.
    Would you be interested in including this article in the nex isue of Pascal Game Magazine. If so please do tell me till when I need to finish the article.

  2. #2
    @WILL: it looks like it might take maybe 2 or 3 more days for me to finish my Boulder Dash article...is this a problem?

    cheers,
    Paul
    Last edited by paul_nicholls; 22-12-2011 at 08:03 PM.

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
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    Quote Originally Posted by SilverWarior View Post
    Would you be interested in including this article in the next isue of Pascal Game Magazine. If so please do tell me till when I need to finish the article.
    Yes, that would be an excellent idea for an article! 'How to make a combat system for your own RPG Project' has a nice ring to it. In fact I would like more things like that in each issue since it's a GAME development magazine. I think sometimes articles focus too much on API and libraries and porting to platforms and code when the really good stuff is in designing the mechanics and structure of different games. As far as deadlines go, I'd like to have it by the end of December if that is possible.

    Paul: Hey that's no problem. Like I said by the end of this month is best because I can take all the submitted articles and work on them while I'm away. I don't know what my internet will be like when I'm gone so getting it all in before hand is best.

    Again, in case you missed my email address it's contact@pascalgamer.com. Send all submissions to me here.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    Quote Originally Posted by WILL View Post
    Paul: Hey that's no problem. Like I said by the end of this month is best because I can take all the submitted articles and work on them while I'm away. I don't know what my internet will be like when I'm gone so getting it all in before hand is best.

    Again, in case you missed my email address it's contact@pascalgamer.com. Send all submissions to me here.
    Cool! I will get it done ASAP

    Have a great Christmas (or holidays) and a happy new year!

  5. #5
    @WILL: I have emailed you my article, please let me know if you want changes!!

    cheers,
    Paul

  6. #6
    I'm quite confident that I'll finish it til the end of December.

  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    Quote Originally Posted by paul_nicholls View Post
    @WILL: I have emailed you my article, please let me know if you want changes!!
    Thanks Paul! I got your article and I'll look it over today.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8
    PGD Staff code_glitch's Avatar
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    Hey will, about the android tutorial, I'm in france at the moment and although its been going nicely so far I suspect that due to me not having 24/7 access to the web and having to decorate a house I may be a day or two into next week. Of course if that causes any problems I can still push for sunday completion...
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  9. #9
    Co-Founder / PGD Elder WILL's Avatar
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    Ok that sounds fine Ben. Just whatever you do, don't forget about it altogether.

    Is everyone else writing their articles right now? So far I have 3 and 1 in the pipes. Gonna need more than that to make an issue.

    Also I've just picked out the next issue's feature, one which I think you'll all like to hear about. But I'm not telling, it'll be a surprise for release day.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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