Remember folks - planning and Object oriented.... The two laws of game development. If you want - feel free to rip off a section of my Application design bits and call it your own for the magazine if any of it is useful and can help make a point of planning programs/games beforehand. As for object oriented I may just write up a column out of boredom - as DHL DE have yet to ship me my motherboard for my new rig which I am going to need to do all the android goodness!

komme DHL - schneelllll!