until know i used projective stencil shadows, but they work only with planes like a floor or wall. So i decided to take the step to stencil shadow volumes. But to no avail yet. Are the some tutorials that explain the topic in plain english?

I tried looking at the stencil shadow volume example from http://www.codesampler.com/oglsrc.htm but that only seem to be able to cast shadows from a plane? I would like to cast a shadow volume from one mesh on another mesh.