Results 1 to 4 of 4

Thread: GLXTreem Components and Delphi6

  1. #1

    GLXTreem Components and Delphi6

    Okay so i've installed the GLXTreem components (with some problems)
    have runned some demos but in the delphi ide the components seems to lag my pc quite well ...
    Dunno why?
    I am using Delphi6 and WinXP Pro my system is 2200+ Athlon, 256 MB DDR 400mhz Ram, 128 DDR MX440.
    And i think is quite weird.
    Can anyone help

  2. #2
    Legendary Member cairnswm's Avatar
    Join Date
    Nov 2002
    Location
    Randburg, South Africa
    Posts
    1,537

    GLXTreem Components and Delphi6

    Those specs seem enough to run GLXtreem quite well (I run it on a P2 600Mhtz, 128MB ram and a 64MB Geforce 4) without a problem.

    One problem on GLXtreem seems to be color depth - I havn;t quite worked out what the problem is but check that your screen settings are on 24bit color as this seems to make some difference.

    Out of interest - try download Farmer Joe's matching game from my web site and see if it also runs very slowly.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  3. #3

    GLXTreem Components and Delphi6

    what i ment is that in the delphi ide when i try to place any glx component the performance is lousy.
    And from there on the pc acts like i've started a program with infinite cycle.
    The exe-s run fine.

  4. #4
    Legendary Member cairnswm's Avatar
    Join Date
    Nov 2002
    Location
    Randburg, South Africa
    Posts
    1,537

    GLXTreem Components and Delphi6

    OK Sorry

    I havn't had that problem on Delphi 6.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •