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  1. #1
    PGD Staff code_glitch's Avatar
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    Just a line to let you guys know I have submitted a game and y'all can find it right here: http://www.ludumdare.com/compo/ludum...eview&uid=4203

    Its windows only (don't know how well X11 supports that messy code...) and its a Wargames style RTS with a few bugs as well as a recording of UVB-76 in the background for that all important 'mood'...

    edit:
    wait, dazappa - seriously? That was you?!? Damn that was a good game!
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  2. #2
    Quote Originally Posted by WILL View Post
    Post Mortems are great! Maybe you can submit one to issue 4 of Pascal Gamer Magazine as well? With more pictures and screenshots of it's development of course.
    Yes, that is a good idea. If anything though I think I will focus on design and gameplay, after all it is not a Pascal game. Lucky for you, I did full screen captures for my timelapse ( 1360x768 ) so I should be able to find some good shots from during the development.

    Quote Originally Posted by code_glitch View Post
    wait, dazappa - seriously? That was you?!? Damn that was a good game!
    Thanks! Yours was confusing at the start (hadn't played anything like it), but fun once I got the hang of it.

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
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    Did anyone submit a Pascal entry to the Ludum Dare?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    Quote Originally Posted by WILL View Post
    Did anyone submit a Pascal entry to the Ludum Dare?
    code_glitch's is in Pascal, and it looks like Stoney wasn't able to submit a game.

  5. #5
    Yeah, I was totally motivated at the beginning of LD, then I had some Horde3D issues and while I thought of a good game idea on the second day, my motivation had almost gone and I spent too much time tweaking parts of my engine
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

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