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Thread: What is easiest cross-platform way to play .ogg files with OpenAL (Win32/Linux/...)?

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  1. #1
    Any idea if code::blocks might work?
    Yes, it will, but you will be needed to create proper project file with all options... But even so - static compilation won't be easy for Windows. See source code of ZenGL - zgl_sound_ogg.pas and zgl_lib_msvcrt.pas.
    Last edited by Andru; 26-12-2011 at 10:49 AM.

  2. #2
    Quote Originally Posted by Andru View Post
    Yes, it will, but you will be needed to create proper project file with all options... But even so - static compilation won't be easy for Windows. See source code of ZenGL - zgl_sound_ogg.pas and zgl_lib_msvcrt.pas.
    Thanks, I will take a look

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