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Thread: S3M or MOD Pascal/Delphi player library with source code (no DLL/SO!)?

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  1. #1
    Quote Originally Posted by BeRo View Post
    @Paul: I have read your mails, but I was busy (and I am still it) in the moment, so that I wrote the answer mail first some minutes ago. So check your mails
    No worries Benjamin, I have read the email, and thanks so much!! You rock!

    cheers,
    Paul

  2. #2
    FMOD has a minifmod player in sourcecode and free. The source code builds a dll, but I think it can be ported to create a component.

  3. #3
    Quote Originally Posted by pitfiend View Post
    FMOD has a minifmod player in sourcecode and free. The source code builds a dll, but I think it can be ported to create a component.
    Thanks pitfiend, but I want to avoid using FMOD (and BASS for that matter) because if your program/game is not free, then you have to pay too much money for a license

  4. #4
    thats the beauty of this minifmod, it's c/c++ source code, not dll. look here http://www.fmod.org/index.php/download#FMODMini

  5. #5

  6. #6
    Quote Originally Posted by Andru View Post
    Useless, because it's Windows only.
    Man, it's source code. You can port it to your sinclair 48 if you want...

  7. #7
    Man, it's source code.
    Man, did you see that source code before telling me this? It uses windows.h and WinMM for sound output. Removing these units and adopting to something like OpenAL/etc. will take a lot of effort. So my opinion - it's absolutely useless, because of one more reason - paul_nicholls asked about simple solution for Pascal, not C/C++. I would understand if it had been just compilable, but rewriting a bunch of code in C/C++ - sorry, I(and everybody else, I think ) better find something really cross-platform, even if it written not in Pascal, but can be compiled and used
    Last edited by Andru; 01-03-2012 at 08:57 PM.

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