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Thread: Commando xenidis

  1. #91

    Commando xenidis

    We got our costs back (Delphi 7 Pro, Truespace 6 and 7) but nothing for our time, it is a hobby and we have fun.

    Okay no scret 5 of CX and about 50 of TombClimber.

    Of course we hope for more with our current Project 'The Innominate'.

    But if not we still do it for fun and to be creative.

    firle

  2. #92
    Co-Founder / PGD Elder WILL's Avatar
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    Commando xenidis

    Ah ok. Great to know.

    Well I hope CX2 or X3 will do better, the next time you revisit the Xenidis world.

    Be sure you make a post about your new project once you've got something to show.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #93

    Commando xenidis

    I've got a lot to show but I am not satisfied right now, very soon...
    Nope there will be no Xenidis stuff anymore no more space shooters.

    Innominate and then maybe 3D TombClimber.

    Soon a new project here.

    Firle

  4. #94
    Co-Founder / PGD Elder WILL's Avatar
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    Commando xenidis

    Yeah, thats probably why Xenidis didn't do so well. Very saturated is the Space/Sci-Fi game themes these days. You really have to stand out with something beyond what most put out these days or end up blending in with the crowd.

    For what it's worth though, it seemed like a rather neat game concept dispite it's commercial acceptance overall.

    [size=9px](Oh and I was going to ask about a Tomb Climber 2, but we'd be stepping off-topic all over poor CX with it. :?)[/size]
    Jason McMillen
    Pascal Game Development
    Co-Founder





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