In my case there will be different locations with able to warp from one location to another.
In my case there will be different locations with able to warp from one location to another.
Theory is - when you know everything but nothing works.
Practice is - when all works, but you don't know why.
We combine theory and practice - nothing works and nobody knows why
Another alternative, if you are looking for a more "seamless" look/feel approach, could be to enter some kind of warp sequence or such. This could provide an opportunity to make the act of traveling it's self a part of the gameplay AND you could add in a set of new gameplay that takes place in between locations should you want to go that way too.
Games like Ratchet & Clank Future do this and it's quite fun if done well.
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