Well --
To charge money for a game, it has to be:
= totally bug free
= has good documentation
= really fun to play and has decent graphics.
= not too difficult, not boring after a few plays.

even then, I would not charge more than let's say 6 or 7 euro's.

I've seen lots of Indy games who charge $19.95 and are esssentially clones of old games. i have nothing against this, all games nowadays are clones of old games in essence. The buyer must get the feeling that is has taken a lot of work and is not a rip off.
Only if one is a genius in Advertising on ecna pull the trick and let people buy it.


How much would you pay for an indie game? discuss.