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Thread: Carver Explorer

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  1. #1
    Quote Originally Posted by paul_nicholls View Post
    Here is my Perlin Noise unit I made up around 2006 - not sure how fast it is?
    snip
    X/Y/Z in functions Noise1D/2D/3D are offset from (0,0,0), right? I'm asking because I'm looking into making "infinite" game using chunks scheme (perlin noise is for world generation).

  2. #2
    Quote Originally Posted by Darkhog View Post
    X/Y/Z in functions Noise1D/2D/3D are offset from (0,0,0), right? I'm asking because I'm looking into making "infinite" game using chunks scheme (perlin noise is for world generation).
    Hi Darkhog, to be honest, I don't know...but I assume that is the case

    cheers,
    Paul

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