Page 7 of 7 FirstFirst ... 567
Results 61 to 63 of 63

Thread: 2nd PGD Challenge - "Platformation"

  1. #61
    PGDCE Developer de_jean_7777's Avatar
    Join Date
    Nov 2006
    Location
    Bosnia and Herzegovina (Herzegovina)
    Posts
    243
    Your game is certainly unique, and not what I expected at first. Nice work.

  2. #62
    Quote Originally Posted by de_jean_7777 View Post
    Your game is certainly unique, and not what I expected at first. Nice work.
    Nice! thanks mate
    Because it was so rushed (I didn't start till 13-April) I didn't know what to do either, but I had only thought of a 2d platformer game initially
    It just mutated and morphed into it's present form LOL

    I wanted to do some sort of vector ninja running around (similar to N and N+ on XBox360), but the time constraints forced me to do a simpler character and I came up with the rolling up walls concept

  3. #63
    It was lucky that I had some 2d platform code lying around that I managed to port over to Oxygene for Java and get working as the basis...

Page 7 of 7 FirstFirst ... 567

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Comodo SSL