Yeah names are overrated. Ah co-student linked to this article today explaining why names doesn't matter.
Well my trial license for Oxygene has expired today so the only thing I can do would be to update graphics or redesign my game maps. I don't feel like I would gain much from that so I'll just let the game be as it is and be a testament of my 3 days of work.
I must admit that I didn't know much about Oxygene before downloading the trial a month ago. But I'm pleasantly surprised about how well it works. It is cool that I can take any java library (we must admit the java scene is larger than the pascal) and it just works with oxygene. RemObjects have also added some interesting features to the Pascal language.
However there have been some obstacles. The last obstacle I encountered was a pretty stupid one. For background music i had to call a method named "loop". Unfortunately "loop" is a keyworkd so I couldn't call that method and as a result the music doesn't loop in the game. This is just a minor detail and not the worst issue I've encountered but it still annoys me a bit.
Evidently I couldn't be bothered making a thread while making the game and when I uploaded the game yesterday I was too tired to start a thread.
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